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Playable Heroes

Written by gyl on Wednesday, August 29, 2007

Your family can initially be created from 5 characters: Fighter, Musketeer, Wizard, Elementalist and Scout. As you progress through the game, you can recruit various characters into your family, these recruitable characters are called - RNPCs. The 5 initial characters you can choose from have different pro's and con's and can be used to cancel out the other character's weakness. The skills of each characters are referred to as The Stance System. The Stance system allows you to customize the abilities or skills of your characters and at the same time develop your own fighting style.

Fighter
Fighters are your typical front liner. They are able to tank or dish out damage themselves. They are capable of using heavy armor which makes them tougher. Fighters are capable of wielding many types of weapons that extends their use even further. They are a very versatile class that can switch from offense to defense or fight either close-quarter or long ranged. Most families have one
Status:
STR:
6
AGI: 6
CON: 6
DEX:
6
CHA: 3
LUK: 3


Musketeer
Musketeers are a very powerful ranged class that excels in dealing huge amount to one target. Whether they're a ground or a flying enemy, Musketeers never fail to hit their mark. Having to use bullets to fire their pistols/rifles, they're considered a little pricey to support. Musketeers has every basic ranged stance but lacking in the Area of Attack department. This is why Musketeers ensure that their targets are taken down with one hit.
Status:
STR:
5
AGI: 6
CON: 5
DEX:
8
CHA: 3
LUK: 3


Wizard
Wizards are a class gifted with magic. They can wield it to bless their allies or curse their opponents. They are able to use their magic for both offense and defense. Wizard's stance is divided into two paths, either they learn how to give buffs or cast negative ailment or manipulate their surroundings with their will. Wizards at a certain point can fly and use it to their advantage.
Status:
STR:
3
AGI: 5
CON: 4
DEX:
4
CHA: 7
LUK: 7



Elementalist
Elementalists are magical class which is purely offensive in nature. They have full command of three elements - Ice, Fire and Lightning. Elementalists can use nature to deal a heavy destructive force to one or more target. They are also able to imbue weapons and armors with special elemental attribute. When wielding greater power, their movement became slower so they'll be needing good armors and protection to help them survive the journey.
Status:
STR: 3
AGI: 3
CON: 4
DEX:
5
CHA: 8
LUK: 7


Scout
Scouts are your personal assistants in battle. They can heal and cast friendly buff on your family. They enhances you and your allies' offensive or defensive capability. They can also ward off negative status ailments and can resurrect fallen units. When pushed around, scouts can opt to wield daggers or lay down traps against your enemies.
Status:
STR: 3
AGI: 7
CON: 5
DEX:
7
CHA: 5
LUK: 3






Pictures taken from http://ge.iahgames.com/. Keep checking for further updates, revisions and in-depth analysis of each classes.

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