Granadosource - Your Ultimate Source for Granado Espada

Your Ultimate Source for Granado Espada.

On the Run Time Error Poroblem

Written by gyl on Monday, November 12, 2007

Still experiencing the MICROSOFT VISUAL C+++ Runtime Library ERROR?

I've been receiving a minimum of two to six emails a day regarding this problem and how to fix it. As I said in the past article, wherein I addressed the same issue, you simply have to set all of the in-game setting/configuration to High. It is rather vague for some so let me supply you with a screen shot of what I mean.



All you have to do is to go to Granado Espada Config and set Effect under Optimization to High Specification. If that still don't work try updating your MS Visual C++ by going here.

MICROSOFT VISUAL C+++ Runtime Library from the Lucifer's Wing

Written by gyl on Sunday, November 04, 2007

Experiencing this:




ZmOjaZz from the forums has outlined what seemes to be causing this run time error.
(the original thread here)

Lucifer's Wing is BUGGED

SYMPTOMS
The C++ program fails and reports the following run-time error:
runtime error R6025
- pure virtual function call
Back to the top

CAUSE
This error occurs when your application indirectly calls a pure virtual member function in a context where a call to the function is not valid. In most cases, the compiler detects this and reports the error when building the application. But depending on how your code is written, sometimes the problem is detected only at run-time.

The error occurs when you indirectly call a pure virtual function within the context of a call to the constructor or destructor of an abstract base class. This is illustrated in the sample code below, along with some more description.

RESOLUTION
Calling a pure virtual function is a programming error, so you need to find the call to the pure virtual function and rewrite the code so it is not called.

One way to find a call to a pure virtual function is to replace the pure virtual function with an implementation that calls the Windows API function DebugBreak. When using the debugger, DebugBreak will cause a hard-coded breakpoint. When the code stops running at this breakpoint, you can view the callstack to see where the function was called.

Another way to find a call to a pure virtual function is to set a breakpoint on the _purecall function that is found in PureVirt.c. Breaking on this function has the advantage of keeping the stack intact so that you can trace what is occurring.


Basically what he/she is trying to say is that the Lucifer's Wing is bugged (though I believe some other areas too as I sometimes crash without and LuciWing nearby and heck other people don 't even experience the bug). Reinstalling the game and repatching is what other people did but some still crashes. A temporary fix would be to set your graphic settings to high. I tested all three and still I get the error message from time to time. There are some people that doesn't really get affected by the bug (and I wonder why ~_~" ). So avoid the towns and warp straight away to other areas and hope that there won't be any Lucifer's Wing-carrying-characters around. I was able to warp to my usual training area and so far I haven't crashed yet.

Let's all just wait for the GE People to fix this problem though I have no idea how long it'll take them (shall we be expecting a whole day of maintenance? or another free FT passes for compensation? I hope they hand out 100% 30 days Combat Manual ^_^ )

On the Naked Bug in Granado Espada (18 R+) and the current Runtime Bug

Written by gyl on Saturday, November 03, 2007

From the MMOsite News Center

KeyWord: Granado Espada Date: 2007-10-31
Summary: Recently, many players are discussing that some bugs appeared in Korean severs of Granado Espada. The dugs are found at night of 20th, Oct. Some players said, about at 1:00 of the day, the screen suddenly became dark and return loading page during they playing, when they restarted and entered the game, they actually found they were naked!!

Here are some of the pictures from the article. Check out the bottom picture, the other characters in the area are in their full costumes. It obviously looked like a photoshoped version of the swimsuit pictures. If this is really a bug from kGE there should be Red Error Boxes around there or something or there should be RunTime errors for unloaded graphics (which is bothering a lot of people, including me until now).


Anyway, it's up to you to decide if you think they're real or not. Heck, if its real it tells you a lot on how much effort the programmers and designers put into creating their character models. BTW, if you're still experiencing the runtime error (MICROSOFT VISUAL C+++ Runtime Library R6025 ERROR!) try checking out this post by Lt. Taulin. It seems like there is a problem with the Lucifer's Wings, like when you see them you crash. Other speculations, are like the character combination (most of those who experience the error got a Fighter/Ele/Scount combination). Other remedy includes reinstalling the whole game, repatching and setting all video configurations to high (ouch!).

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Granadosource is a Granado Espada online blog created on August 27, 2007 wherein it will supply you with informations regarding quests, npcs, and loads of Granado Espada related tidbits.

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