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In Focus: Heaven and Hell stance

Written by gyl on Sunday, September 23, 2007

Heaven and Hell
Complex ATK
An exclusive stance using a sword in the main hand and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

Required Weapon:
Sword + Pistol

Characters that can use this stance:
Adelina, Adelina the Pirate, Catherine of STR/DEX/INT, Stock Fighter

Character level requirement:
40

Granadosource's take:

Perhaps the most coolest looking stance for a fighter in Granado Espada. The normal animation looks cool but is very slow as it has to do two sword slashes and one pistol shot. However, being able to attack three times means more damage (this is why Heaven and Hell is a good DPS stance). Being a dual-wield type of weapon and with the high Attack Speed bonus from the stance (30%!!), you're able to achieve insane amount of Attack Speed though it obviously is rather pricey (since most good pistols costs a lot more than a sword with good stat).

PvE-wise, Heaven or Hell stance has high DPS which is good. You can get more Attack Speed bonus from Pistols as you can from swords so it's another plus. Heaven or Hell is also very versatile as it can be used to attack airborne enemies. Though you need to spam the "Pistol Shot" skill as the normal attack of the stance can only hit non-airborne monsters. One problem with such offensive stance is that it doesn't have any good AoE skill. Raging Hell requires a little bit of practice to be fully utilized.

In terms of PvP, Heaven and Hell is above-average with a couple of skills that is quite useful. Deadly Infinitum is perhaps the best skill for this stance as it is very damaging at a reasonable SP cost and Recharge time. You can alternate from Slash Down and DI to keep your opponent down. Slash Down, is very spammable and offers an good Knockback. Grind Cutter is so-so but also offers knockback. It could be a bit useful if you can get to level 11 of that skill other than that it's primarily used to knockback enemies.

You can actually max everything by branching out to other stances for the shared skills like Slash Down (in High Guard, etc..) and Grind Cutter (in Middle Guard). A tip to new players is that go max Deadly Infinitum first as it is Heaven and Hell's most damaging skill, Pistol Shot and Slash Down (if you haven't maxed this from other stances) is also worth maxing.


Stance Bonus:
1: Attack Speed +1%, Pistol Shot
2:
Attack Speed +2%
3: Attack Speed +3%
4: Attack Speed +4%, Critical +1%, Slash Down
5:
Attack Speed +6%, Critical +1%
6: Attack Speed +7%, Critical +1%
7: Attack Speed +8%, Critical +1%
8: Attack Speed +9%, Critical +2%, Deadly Infinitum
9:
Attack Speed +10%, Critical +2%
10: Attack Speed +12%, Critical +2%
11: Attack Speed +13%, Critical +2%
12: Attack Speed +14%, Critical +3%, Grind Cutter
13:
Attack Speed +15%, Critical +3%
14: Attack Speed +16%, Critical +3%
15: Attack Speed +18%, Critical +3%
16: Attack Speed +19%, Critical +4%, Raging Hell
17:
Attack Speed +20%, Critical +4%
18: Attack Speed +21%, Critical +4%
19: Attack Speed +22%, Critical +4%
20: Attack Speed +24%, Critical +5%
21: Attack Speed +25%, Critical +5%
22: Attack Speed +26%, Critical +5%
23: Attack Speed +27%, Critical +5%
24: Attack Speed +28%, Critical +6%
25: Attack Speed +30%, Critical +6%



Image Pistol Shot - Fires a pistol in your off hand. This can be used as Normal Attack.
Required Stance Level: 1
Shared Stance: None
Required Skill Points: 1
Range: 8m
Area Type: Ranged
Knockback: None
Number of Targets: 1
Effects: None
SP Consumption: 0
Bullet Consumption: 3 Bullets
Cast Time: 0.82 Second
Duration: None
Recovery Time: None
Damage per skill level:
1: 110%
2: 120%
3: 130%
4: 140%
5: 150%
6: 160%
7: 170%
8: 180%
9: 190%
10: 200%
11: 210%
12: 220%



Image Slash Down - Delivers downward slashes.
Required Stance Level:
1
Shared Stance:
Defending Guard, High Guard, Flame Guard
Required Skill Points: 1
Range: Adjacent
Area Type: None
Knock Back: 4m
Number of Targets: 1
Effects: None
SP Consumption: 100
Cast Time: 2.37 Seconds
Duration: None
Recovery Time: None
Damage per skill level:

1: 251%
2: 274%
3: 297%
4: 320%
5: 343%
6: 366%
7: 389%
8: 411%
9: 434%
10: 457%
11: 480%
12: 503%


Image Deadly Infinitum - Slashes enemies mercilessly before finishing off with a a shot.
Required Stance Level: 8
Shared Stance: None
Required Skill Points: 2
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: None
SP Consumption: 200
Cast Time: 4.19 Seconds
Duration: None
Recovery Time: 10 Seconds

Damage per skill level:
1: 940%
2: 1025%
3: 1110%
4: 1196%
5: 1281%
6: 1367%
7: 1452%
8: 1537%
9: 1623%
10: 1708%
11: 1794%
12: 1879%



Image Grind Cutter - Swings the sabre in a powerful whirling motion.
Required Stance Level: 12
Shared Stance: Middle Guard
Required Skill Points: 2
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: None
SP Consumption: 200
Cast Time: 2.23 Seconds
Duration: None
Recovery Time: 10 Seconds

Damage per skill level:
1: 425%
2: 463%
3: 502%
4: 540%
5: 579%
6: 618%
7: 656%
8: 695%
9: 733%
10: 772%
11: 811%
12: 849%



Image Raging Hell - Fires a series of pistol shots at an enemy and advance upon him with a blade.
Required Stance Level: 16
Shared Stance: None
Required Skill Points: 3
Range: 6.5-meters away in 2-meter radius
Area Type: Self Forward Dash
Knockback: 0.75m
Number of Targets: 6
Effects: Character slashes forward notably during the skill animation.
SP Consumption: 300, 10 Pistol Bullets
Cast Time: 3.53 Seconds
Duration: None
Recovery Time: 20 Seconds

Damage per skill level:
1: 588%
2: 642%
3: 696%
4: 749%
5: 803%
6: 856%
7: 910%
8: 963%
9: 1017%
10: 1070%
11: 1124%
12: 1177%





Some data taken from X-Calibre of the GE Forums.

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