A Crash Course in Granado Espada’s In-Game History
Written by gyl on Monday, October 08, 2007The following is a list of NPC’s that will provide additional information ingame.
In Cite de Reboldoeux - Najib Sharif, Claude Baudez.
In Port of Coimbra: Adelina Esperanza, Grace Bernelli, M’boma.
In City of Auch: One of the NPCs there was the first to ever give the Queen of Vespanola’s name. I can’t remember who that was, though, so if you can help me out I would really appreciate it.
The Age of Discovery, also known as the Age of Exploration, covers the time period from the early 15th century to the early 17th century. During these roughly 200 years, the nations of Europe sent their great ocean-faring ships around the world, searching for new trade routes and new sources of such precious goods as gold, silver, spices, and the like.
Such famous names as Christopher Columbus [Cristobal Colon], Vasco da Gama, and Ferdinand Magellan mapped the new lands that they sailed to, and left records of the strange places and new peoples that they discovered along the way.
The game Granado Espada is set during this time of conquest and exploration, and in its in-game story, parallels some of the developments in technology, history and society that pervaded Europe at that time.
At the outset of the game, pioneer families board great ships in the Old World, and sail the seas towards their destination: the new world of Granado Espada.
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As detailed in the “Story” section of the game’s official website, the Old World, known as Orpesia, contained the following important locations:
Oporuto
Vespanola
Targa
Ilier
Brestia
Katai
Absinia
Oporuto was a smaller country that had been traditionally hemmed in by the other, larger nations, and was consequently suffering from economic difficulties. They began Orpesia’s equivalent of our Age of Exploration by sending an explorer named Ferruccio Espada to find a new trade route to the resource-rich state of Katai.
Espada set sail from his homeland and headed west, across the feared Dark Sea, but instead of finding that trade route he instead sailed into a new world, which was named Granado Espada in his honor.
Oporuto attempted to take advantage of this momentous find by pouring all of its remaining resources into conquering and developing the new world, but there simply wasn’t enough money, and the country soon found that it had gone bankrupt.
The neighboring country of Vespanola, seeing a golden opportunity to both expand its territory and its wealth, then made the impoverished Oporuto an offer it literally could not refuse. If Oporuto allowed itself to be annexed to Vespanola, Vespanola would take over all its debts, and more importantly, continue to develop Granado Espada.
Oporuto accepted the offer, and this event became known as the “Marriage of the Two Countries”. Oporuto then ceased to be an independent state.
Soon after the “Marriage”, however, the plans to develop the new world were rudely interrupted when Vespanola’s rival nation Brestia attacked, beginning the conflict known as the “Three-Year War”.
The outcome of this conflict was decided at the Baleares Naval Battle, when Vespanola’s tiny, outnumbered, and outgunned “Red Navy” won a miraculous victory over the then-mighty Brestian fleet.
With the war won, Vespanola carried out a vicious culling of the higher-ranked officers, government, and nobility of Brestia, resulting in increased friction between the two nations and Brestia’s alarming slide into poverty and oppression.
But all was not peaceful at home either. Vespanola’s foray into war had created a new social class called the “Wartime Nobility”. These were the men and women who rose to sudden high ranks and prominence for their actions and conduct during the Three-Year War. The Wartime Nobility were markedly different from the traditional upper class, as their rankings were based on achievement instead of on bloodlines and heredity.
The Wartime Nobility found it difficult to adjust back to peacetime life after the hectic three years of war, resulting in the beginnings of intense societal strife.
Faced with the possibility of civil unrest so soon after a global conflict, and also having received distress reports from the original settlers of Granado Espada, Vespanola’s Queen Esperanza then promulgated her “Reconquista”: a call to adventurous families to migrate to Granado Espada.
The Reconquista’s objectives were simple: tame the wildness of the new world, bring the land back under control, and continue its exploration and the hunt for new riches and resources.
By targeting the policy towards the Wartime Nobility specifically, however, Queen Esperanza sought to answer one more objective: to bring peace to her troubled kingdom by sending away what she might have perceived as the upstart, trouble-making Wartime Nobility.
And so, the families controlled by the players of Granado Espada might be thought of as members of the Wartime Nobility. They might be the immediate descendants of those newer nobles, or be veterans of the Three-Year War in their own right.
With the Royalists vs. Republicans conflict also brewing in Version 2.0 of Granado Espada [to be released in Asia in May of this year], expect new facets of both Orpesia’s and Granado Espada’s histories to to be revealed.
This article is from Game! Magazine. All rights reserved.
2 Comment: Responses to “ A Crash Course in Granado Espada’s In-Game History ”
By PJ Punla on October 9, 2007 at 3:50 PM
hey! you found my column!
^^
Letters From Granado Espada is my monthly feature on GE at the Game! website :)
By gyl on October 10, 2007 at 11:38 PM
yeah its pretty amazing ^^